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V3 of Build your own 2D Game Engine
This is the version-3 improvement of the game engine developed in the book
Build your own 2D Game Engine and Create Great Web Games using HTML5, JavaScript, and WebGL.
Here is a link to the original (V1) book web-site.
New in V3:
- Expansion of Particle System Functionality: Updates to Fire, Snow, and Smoke system presets.
Added Dust and SubEmitter systems.
- Expansion of UI Widgets: Expanded upon Buttons (now having standard color and sprite)
and Bar (formally HealthBar), added Slider and Toggles (multi and switch).
- Expansion of Audio Functionality: Supports for adjustment of Master, Background, and Cue volumes
- Stenciling: Supports drawing to predefined regions only.
From V2:
- Loading Icon: Shows loading icon when loading the game.
- RigidShape: Supports rotational (in addition to linear) motion.
- UI Widgets: Supports: Text, Radio Button, Drop down menu.
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