new eLayer()
    Global variable EngineLayerManager
Central storage for all elements that would be drawn
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Methods
(static) drawLayer(layerEnum, aCamera) → {void}
    Draw layer index
    Parameters:
| Name | Type | Description | 
|---|---|---|
| layerEnum | Number | layer index to draw | 
| aCamera | Camera | to draw layer to | 
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Returns:
- Type
- void