new UISprite(sprite, position, size, uvPos) → {UISprite}
A sprite for UI
Parameters:
Name | Type | Description |
---|---|---|
sprite |
texture | The sprite sheet to map the UISprite to |
position |
Array.<Array> | The base location for the UISprite |
size |
Array.<Array> | The size of the UISprite |
uvPos |
Array.<Array> | The UV location for the texture |
- Source:
Returns:
- Type
- UISprite
Methods
setElementPixelPositions(left, right, bottom, top)
Sets the PixelPosition that the UISprite grabs from the Sprite Sheet
Parameters:
Name | Type | Description |
---|---|---|
left |
float | The left position |
right |
float | The right Position |
bottom |
float | The bottom position |
top |
float | The top position |
- Source:
setElementUVCoordinate(left, right, bottom, top)
Sets the UVCoordinates that the UISprite grabs from the Sprite Sheet
Parameters:
Name | Type | Description |
---|---|---|
left |
float | The left position |
right |
float | The right Position |
bottom |
float | The bottom position |
top |
float | The top position |
- Source: