new FontRenderable(aString) → {FontRenderable}
Default Constructor.
Default Constructor creates an instance of FontRenderable.
Parameters:
Name | Type | Description |
---|---|---|
aString |
String | text to display |
- Source:
Returns:
a new instance of FontRenderable.
- Type
- FontRenderable
Methods
draw(aCamera) → {void}
Draws the FontRenderable to the screen in the aCamera viewport.
Parameters:
Name | Type | Description |
---|---|---|
aCamera |
Camera | Camera object to draw to. |
- Source:
Returns:
- Type
- void
getColor() → {Array.<float>}
Gets the Color of the FontRenderable.
- Source:
Returns:
The color of the FontRenderable.
- Type
- Array.<float>
getFont() → {String}
Returns the FontRenderable's Font
- Source:
Returns:
the Font of the FontRenderable.
- Type
- String
getSymbolSize() → {vec2}
Get the size of a symbol in the FontRenderable
- Source:
Returns:
The size of one symbol
- Type
- vec2
getText() → {String}
Returns the text of the FontRenderable.
- Source:
Returns:
text of the FontRenderable.
- Type
- String
getXform() → {Transform}
Returns the Renderable's Transform.
- Source:
Returns:
the return of the Renderable.
- Type
- Transform
setColor(color) → {void}
Sets the Color of the FontRenderable.
Parameters:
Name | Type | Description |
---|---|---|
color |
Array.<float> | The desired Color of the FontRenderable. |
- Source:
Returns:
- Type
- void
setFont(f) → {void}
Sets the Font of the FontRenderable.
Parameters:
Name | Type | Description |
---|---|---|
f |
Font | font of the FontRenderable. |
- Source:
Returns:
- Type
- void
setText(t) → {void}
Set the text of the FontRenderable.
Parameters:
Name | Type | Description |
---|---|---|
t |
String | text to set to the FontRenderable. |
- Source:
Returns:
- Type
- void
setTextHeight(h) → {void}
Set the Text Height of the FontRenderable.
Parameters:
Name | Type | Description |
---|---|---|
h |
float | height of the Renderable. |
- Source:
Returns:
- Type
- void
update() → {void}
Update function called on Gameloop
- Source:
Returns:
- Type
- void