new eLayer()
Global variable EngineLayerManager
Central storage for all elements that would be drawn
- Source:
Methods
(static) drawLayer(layerEnum, aCamera) → {void}
Draw layer index
Parameters:
Name | Type | Description |
---|---|---|
layerEnum |
Number | layer index to draw |
aCamera |
Camera | to draw layer to |
- Source:
Returns:
- Type
- void