Class: Fonts

gEngine.Fonts()

new Fonts()

Default Constructor

Provides support for loading and unloading of font image and font description

Note: font name is the path to the fnt file. (without the fnt extension!)

You must also provide the image file in the exact same folder

with the exact same name, with ".png" extension.

Source:

Methods

(static) getCharInfo(fontName, aChar) → {CharacterInfo}

Get Character Information for a char from a font
Parameters:
Name Type Description
fontName String Font to get information from
aChar Char Character to get information as
Source:
Returns:
Char information
Type
CharacterInfo

(static) loadFont(fontName) → {void}

Load font into resource map
Parameters:
Name Type Description
fontName String
Source:
Returns:
Type
void

(static) unloadFont(fontName) → {void}

Remove the reference to allow associated memory

be available for subsequent garbage collection

Parameters:
Name Type Description
fontName String
Source:
Returns:
Type
void